6 hard skills or competencies (industry competencies) for UI Designer/Developer I
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Names the technical tools and systems used in creating usable products.
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Level 2 Behaviors
(Light Experience)
Uses different tools and software to track and log bugs on user experience design.
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Level 3 Behaviors
(Moderate Experience)
Reviews and enhances UX research and testing methodologies to analyze and predict user behavior.
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Level 4 Behaviors
(Extensive Experience)
Integrates the UX evolving designs with the existing design process to keep up with changing digital landscape.
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Level 5 Behaviors
(Mastery)
Leads the creation and delivery of high-quality UX design solutions to maximize customer lifecycle value.
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Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Identifies the design elements that influence the usability and likeability of the user interface.
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Level 2 Behaviors
(Light Experience)
Gathers functional specifications and user requirements for the development of interface designs.
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Level 3 Behaviors
(Moderate Experience)
Utilizes visual guidance systems to create graphical user interface representation for on-brand contents.
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Level 4 Behaviors
(Extensive Experience)
Sets technical specifications for user interface designs that interpret brand values and reinforce users' trust.
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Level 5 Behaviors
(Mastery)
Leads the development of a user-centered designs process to drive highly usable and accessible designs.
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5 general skills or competencies (Job family competencies) for UI Designer/Developer I
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Lists importance of having strategic design thinking to achieve business goals.
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Level 2 Behaviors
(Light Experience)
Supports design thinking workshops and related activities to uncover clients' needs.
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Level 3 Behaviors
(Moderate Experience)
Tests prototypes and products to validate design decisions before development.
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Level 4 Behaviors
(Extensive Experience)
Schedules design thinking and other workshops to continually increase customer empathy across the broader organization.
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Level 5 Behaviors
(Mastery)
Shares latest design systems thinking across our organization to attain an edge over competitors.
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Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Cites HTML programming codes related to website design and administration.
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Level 2 Behaviors
(Light Experience)
Assists in creating and editing HTML for website design.
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Level 3 Behaviors
(Moderate Experience)
Codes and implements fully executed design files in responsive HTML for operational dependencies.
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Level 4 Behaviors
(Extensive Experience)
Delivers training on the application of various features of HTML in diverse environments.
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Level 5 Behaviors
(Mastery)
Builds and designs HTML prototypes and user interface mockups to increase web engagement and functionality.
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9 soft skills or competencies (core competencies) for UI Designer/Developer I
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Clarifies the differences between analytical thinking and critical thinking.
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Level 2 Behaviors
(Light Experience)
Applies appropriate methods to organize and disclose meaningful data patterns.
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Level 3 Behaviors
(Moderate Experience)
Creates and interprets causal links among various datasets.
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Level 4 Behaviors
(Extensive Experience)
Coaches others on using logic and reasoning to process and organize information.
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Level 5 Behaviors
(Mastery)
Champions advanced methodologies and approaches, such as design thinking, for creative problem-solving.
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Skill definition-Promoting creative, original thinking and applying it to a variety of business situations.
Level 1 Behaviors
(General Familiarity)
Cites examples of how creativity drives business success and social progress.
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Level 2 Behaviors
(Light Experience)
Analyzes own assignments and work environment for creative changes.
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Level 3 Behaviors
(Moderate Experience)
Analyzes existing workflows and methods for creative change.
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Level 4 Behaviors
(Extensive Experience)
Coaches others on how to apply new ideas to existing processes.
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Level 5 Behaviors
(Mastery)
Encourages and rewards brilliant ideas.
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Summary of UI Designer/Developer I skills and competencies
There are 6 hard skills for UI Designer/Developer I, User Experience Design, User Interface Design, Animation, etc.
5 general skills for UI Designer/Developer I, Design Thinking, HTML, JavaScript, etc.
9 soft skills for UI Designer/Developer I, Analytical Thinking, Creativity, Innovation, etc.
While the list totals 20 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI Designer/Developer I, he or she needs to be proficient in Analytical Thinking, be proficient in Creativity, and be proficient in Innovation.